Dutch filmmaker Rogier van der Zwaag is a visual artist known for his experimental and unconventional approach to video production. His work is rooted in a fascination with optical illusions and visual trickery, often created using analog techniques and physical materials like paper, wood, wool, milk, or rice.
Rather than relying heavily on digital effects, Rogier builds intricate visual experiences through clever in-camera techniques and tactile experimentation. In addition to his artistic projects, he brings his distinctive visual language to commercial work, with notable collaborations including audiovisual artist Binkbeats and the Into The Great Wide Open festival.
Paul Heys is a seasoned lecturer who has taught at several British universities, including Sunderland, Sheffield, and Nottingham. Currently, he works at the Vital studio, where he focuses on innovative design developments within the automotive industry.
Beyond his practical design work, Paul is a dedicated observer and commentator on visual culture. He explores the historical underpinnings of contemporary trends and critically examines how visual design paradigms evolve, especially as long-standing creative conventions are questioned and redefined.
Sander Sturing is a creative coder at the acclaimed Dutch studio Dumbar, where he drives innovation through experimentation with processing and typography. His technical expertise enables Dumbar to push the boundaries of visual identity and brand building.
By integrating data, programming, and custom tool development, Sturing helps fuse technology with motion design, an essential element of Dumbar’s approach. This innovative fusion elevates the brand experience to a new level.
Patrick Doan, known as Defasten, is a Canadian designer and artist focused on real-time visual outputs.
His work has been shown at the Tate Gallery, MUTEK Montreal, and Berlin’s Transmediale. He creates visuals for concerts, performances, and live events, including a recent rave party in the metaverse.
Peter Eszenyi is an award-winning Hungarian design director. After a decade in advertising, he moved into film visual effects, crafting futuristic interfaces for hits like Blade Runner 2049, Ghost in the Shell, and Avengers.
He later founded his studio, Lunarstorm, and launched a personal project recreating the Apollo moon landing using photogrammetry and archival photos.
Christoph Grünberger is a German designer and author of Analog Algorithm and The Age of Data. His second book, a Kickstarter success, explores how programming and data shape today’s art and design.
His work dives into AI, robotics, NFTs, and the metaverse, examining how these technologies blur the lines between analog and digital culture.
Social